Geometric Algebra in Computer Graphics
ABSTRACT: My
topic is over the use of geometric algebra in computer
graphics. My
main source is “Geometric
Algebra and its Application to
Computer Graphics”, a tutorial paper
by D. Hildenbrand, D. Fontijne,
C. Perwass and L. Dorst. The paper
goes over basics of Conformal
Geometric
Algebra, some explanation on Geometric Algebra and relevant
uses,
especially with respect to computer graphics for animation and
motion. It
also includes specifics on programming that I will
obviously
not include in my presentation. I hope to include as much
of the
Conformal Geometric Algebra as I can, but it depends on timing
for the presentation.
For certain I will include applications and
uses for
computer graphics, explaining any necessary new material
along the
way. I will be using other sources to help me understand
and decipher
the information in the paper.