Geometric Algebra in Computer Graphics

 

ABSTRACT: My topic is over the use of geometric algebra in computer
 graphics. My main source is “Geometric Algebra and its Application to
 Computer Graphics
”, a tutorial paper by D. Hildenbrand, D. Fontijne,

 C. Perwass and L. Dorst. The paper goes over basics of Conformal
 Geometric Algebra, some explanation on Geometric Algebra and relevant
 uses, especially with respect to computer graphics for animation and
 motion. It also includes specifics on programming that I will
 obviously not include in my presentation. I hope to include as much
 of the Conformal Geometric Algebra as I can, but it depends on timing
 for the presentation. For certain I will include applications and
 uses for computer graphics, explaining any necessary new material
 along the way. I will be using other sources to help me understand
 and decipher the information in the paper.