Geometric Algebra in Computer Graphics

**ABSTRACT: **My
topic is over the use of geometric algebra in computer

graphics. My
main source is “Geometric
Algebra and its Application to

Computer Graphics”, a tutorial paper
by D. Hildenbrand, D. Fontijne,

C. Perwass and L. Dorst. The paper
goes over basics of Conformal

Geometric
Algebra, some explanation on Geometric Algebra and relevant

uses,
especially with respect to computer graphics for animation and

motion. It
also includes specifics on programming that I will

obviously
not include in my presentation. I hope to include as much

of the
Conformal Geometric Algebra as I can, but it depends on timing

for the presentation.
For certain I will include applications and

uses for
computer graphics, explaining any necessary new material

along the
way. I will be using other sources to help me understand

and decipher
the information in the paper.